Premiere Pro 13.1.4 includes all of the improvements from 13.1.3 with an additional bug fix that addresses a launch issue for some Windows systems with outdated drivers.
Not:
Premiere Pro 13.1.3 fixes a critical issue with AAF exports from Premiere Pro where some source media associated with XMP may be deleted after rendering. This issue only occurs in versions 13.1, 13.1.1 and 13.1.2 of Premiere Pro.
Premiere Pro 13.1.3 also includes several new and improved features. See what’s new in Premiere Pro.
This update includes fixes for specific issues in the following areas of the application:
- Launching the application
- Running the tutorial
- Opening older projects
- GPU drivers
- Adjusting scale
- Adjusting keyframe values
Premiere can't import 4448x1856 ARRI RAW files and eventually hangs the app. Importing some QT files causes the app to hang or crash. Subsequent imports of XDCAM HD 422 MOV file import only audio. Some Audio/Video file imports as Video only. Filmic Pro files import as video only. 4K Raw files from Sony FS7 import as white screen. Premiere Rush CC is available for download now at both. Improved search for Motion Graphics templates in Adobe Stock. Subsequent imports of XDCAM HD 422 MOV.
- Scrubbing the timeline
- Modifying speed with nested sequences
- Caption workflows
- File format support
- Freeform mode
- Keyboard shortcuts
- 3rd party support
Benzer konular
- Optimizations to reduce noise output from MacBook Pro 2018
- Stretched clips are not triggering Auto-ducking in Essential Sound Panel
- Effects setting not being retained when 'Maintain Pitch' is turned on when stretching
- Channel Mixer missing on stereo tracks and unavailable on stereo clips
- Multi-channel sequence turns mute when switching to another sequence
- Speed / Duration 'Reverse Speed' and 'Maintain Audio Pitch' previews in silent
- Timeline and source sequence solo state do not match
- Playing audio files in reverse can cause buzzing if clips are not 48k or 96k
- Added a default preset for 'Multiband Compressor'.
- Buzzing on audio transition when clips are remapped
- When channels are modified, fades are not working properly
- Scrubbing will ignore soloed channels in the meters panel
- Multi-channel: 3rd party effects are being instantiated as mono on adaptive tracks
- Channel monitoring settings are lost when toggling between several sequences
- White OP-47 Captions turn Yellow on export to embedded OP-47 captions
- Export of Caption Background Colors for STL export
- Long Teletext captions are imported incorrectly
- Line Spacing from Captions Import Settings is not used at STL import
- Resizing Caption block can cause buttons to draw over each other
- Improve handling of text styling correctly at SRT export
- Added control line height control in caption preferences
- Handle the line spacing correctly for free positioned lines
- Display of styles may be incorrect after STL import
- Handle nested tags correctly at STL import
- When capturing DPX clip with AJA, timecode is incorrect, and has the wrong format
- HEIF image not showing the thumbnail correctly
- RED file LUT colors are not reflected in thumbnails
- Prores 422 HQ files has significant black/white levels difference on Windows
- Lumetri scope is showing many black bars for HEVC HDR image on Windows
- Some MPEG-4 AV file import as Audio only file
- Improved ProRes 4444 performance
- Added support for scaled clips with matching aspect ratios for Warp Stabilizer
- If a speed change is applied in the project panel, it changes time remapping values
- Force Touch and drag on transitions will cause mouse cursor to disappear until restart
- Multi-cams do not contain description or comment metadata tags in xml
- Cannot drag keyframes in color wheels section and HLS Secondaries
- Morph Cut Analysis Banner does not disappear
- Scrubbing past end of clip will flash an upside-down frame on Metal
- Direct manipulation of video effects fails on Mac if you Control click on a control point
- Dip to Black and Dip to White transitions do not allow Copy/Paste
- Flattening a multicam with Time Remapping results in wrong keyframes when speed is applied
- Find dialog doesn't find any results while in Freeform view
- Can't apply effects to a group selection in Freeform view
- Transmit output to 2nd (primary) monitor doesn't work if Premiere is running on secondary monitor. Preference cannot be set.
- Improved behavior when switching workspaces
- Color shift when exporting to YUV formats
- Program monitor can go black when applying Lumetri to nested Sequence
- Reduced instances where macro-blocking can occur when exporting
- Black spots appearing for high luminosity areas such as sun, with Software renderer
- Render and replace drop frame clips results in non-drop rendered files
The 13.1.2 update for Premiere Pro includes two audio effects (DeNoise and DeReverb) that were missing in the Premiere Pro version 13.1.1 installer.
This release of Premiere Pro fixes a number of issues that caused Premiere Pro to crash.
- Changing from Speakers to Headphones on Macbook Pro 2018 will hang the application.
- Crash on launch or when opening project on Windows related to the essentialsound.dll
- Crash can occur when applying a marker to a 48 FPS sequence
- Application can hang when importing some FCP XML files
- Hang can occur if user uses match frame repeatedly in a project
- Hang when applying morph cut to some clips
- Autosave is delayed after autosave interval expires.
- Using the Eyedropper tool in Preview Monitor can result in a crash when transmit is enabled
- If 'Default Media Scaling' is set to 'Set To Frame Size', Premiere will erase all keyframes when copying and pasting a clip
- Screen is dark when Safe Margins is on. Metal GPU issue with Overlays functionality
- Effects can be lost when duplicating Sequences or Clips
- Trim mode redraw errors can occur on Windows
- Improved reverse playback of HEVC file
- QuickTime ProRes/Dnx playback performance drop when played from external drive formatted as ExFAT
- Transmit of UHD video fails when AJA Control Panel is set to HDR
- Playback of 240 fps H.264 with hardware decode on Windows can show red frames
- MP4 with HE-AAC audio generates different audio shifts on each encode
- Large frame size clips can turn to red frame when paused/stopped with Metal
- [HEVC] PR imports limited range 10-bit MP4 H.265 2020 and HDR as full range
- Some ProRes files are importing as audio only
- Audio stops playing for one clip after importing a second clip on Windows
- Audio distortion scrubbing offline nested clip
- Ducking 'Reduce By' amount has a Minus sign that should not be there
- Essential Sound Panel UI control for Target Duration is broken
- Reduce Reverb has Auto Gain applied, but not functioning
- Synchronizing using Audio Mixdown doesn't work correctly with subclips.
- Video and style options are ignored when importing STL files
- Japanese text is garbled when importing SRT file
- Sequence created directly from a caption (708) file will result in misalignment
- Feather and Expansion parameters have max limit of 1000 pixels. It should be 5000 pixels
- Effect latency is wrong when using Speed change with 'Maintain Audio Pitch' turned on.
- Hue vs Sat curve Tangent control surface creates unintended adjustments
- Timeline Panel resizes after closing all sequences
- Split view selection is lost when switching layouts
- Consolidate and Transcode of single rendered clip for multiple clips, then Restore Unrendered, results in shifted audio and video
- Provide warning when exporting Warp Stabilizer analysis in progress so banner is not exported
- Clear Selected Marker menu item is unexpectedly grayed out.
- 10bit HLG: R and B channels are swapped
Benzer konular
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Yasal Uyarılar | Çevrimiçi Gizlilik İlkesi
As a Final Cut Pro editor, there were two features in Premiere Pro CS6 that informed my decision to seriously consider making the switch and making it my NLE of choice. As someone who has used After Effects for a number of years, Dynamic Link was one of these (you can read my post on round-tripping between Premiere Pro and After Effects with Dynamic Link here.
The second feature that held the most sway was Premiere Pro’s ability to edit natively with most formats. The possibility of being able to import P2 or DSLR footage into Premiere Pro and start cutting immediately was simultaneously an exciting and depressing prospect. Exciting because of all the time I would be saving by not having to Log & Transfer my footage before I could start editing a project. Depressing because I thought about all that wasted time spent Log & Transferring over the years when I could have gone to Premiere Pro sooner.
What Exactly Does “Edit Natively” Mean?
According to Adobe, Premiere Pro is able to edit the following tapeless formats natively:
- Panasonic P2 (DV, DVCPRO, DVCPRO50, DVCPRO HD, AVC-Intra)
- Sony XDCAM, XDCAM HD, XDCAM HD422, XDCAM EX
- Canon XF
- Sony HDV
- JVC ProHD (both MP4 and MOV)
- Canon Digital SLR
- Nikon Digital SLR
- AVCHD and the Panasonic-branded equivalent, AVCCAM
- RED
But what does that mean in practical terms? Well, footage from any of these tapeless formats can be imported into Premiere Pro and edited immediately – no need to install any additional codecs, plug-ins, or import modules. There is no waiting for re-wrapping or transcoding because you are literally “linking” straight to the source files that you offloaded from the camera. Indeed, perhaps “linking” is a better term than “importing” to describe the video acquisition process in Premiere Pro.
When is Editing Natively Not Such a Good Idea?
Native editing workflows are perfect for about 80% of the projects I work on. These include projects that are done end-to-end by me in-house and on-site jobs like live events where time is of the essence. But despite the time-savings of native editing, there are some workflows where it just isn’t practical.
For example, I recently completed a project in Premiere Pro for a particular production company that is still sitting on the fence and using Final Cut Pro Legacy. Although it was a corporate job and not for broadcast, I was essentially doing the offline edit. They were going to take over and do all the graphics and color grading themselves. Premiere Pro is able to efficiently export projects for Final Cut Pro (with XML), but since Final Cut wouldn’t work with the native footage, I had to transcode everything to Prores 422 before I started editing.
There is also the issue of performance: I have heard complaints of chugging timelines when working with some native formats. I personally have not had any issues with Premiere Pro's performance when working natively. Having said that, I have not worked with all listed native formats and my machine is fairly fast. Transcoding to an intermediate codec like Prores does make thing easier on your CPU and can make for a better user experience. But as I said, this has not been the case for me so far and in my opinion native editing has been nothing short of a godsend.
Color Grading With Native Files In Premiere Pro
If you plan to finish your projects in Premiere Pro, you may be put off by the fact that some native formats can’t work in greater than 8-bit depth. While that may be true in other applications that support native formats, Premiere Pro automatically up-samples your media to 4-4-4 on the fly (which may explain the reason behind potential chugging timelines mentioned above). So if you are going to color grade in Premiere Pro, you won’t get any more latitude by transcoding to Prores or another intermediate codec. In fact, you may find your results are less satisfactory than if you stayed native.
Transcoding Your Footage With Adobe Media Composer
Xdcam Ex Codec
If any of the scenarios above apply to you and you need to transcode to an intermediate codec, you can easily transcode with Adobe Media Encoder. The first time I tried it wasn’t so easy, however. I was short on time and in the mad rush was not able to figure it out. In the end I had to bail and turn to an old standby, Compressor. I have since worked it out and will be putting together a short tutorial on how to do it for next week so be sure to check back in for that.