Dragon Age 2 All Dlc
~~~~~~~~~~~~~~~~~~~~~~RISK FREE DLC ITEMS TRANSFER IN AWAKENING AND ORIGINS~~~~~~~~~~~~~~~~~~~~~~~
Intro :
this file is a simple file that gives you a xml file (that I currently use myself) for dragon age origins/awakening
UPDATES:
aug/12/2011
*Added Ver 1.01 file of WARDENS_KEEP.ncs to optional files*
>This file now adds all of the wardens keep items even the special Winters Breath and Asturians might, Antique Crossbow directly into the player's inventory in awakening.(or origins)
aug/15/2011
*Added a file of Shale dlc to optional files, ncs/nss package, shale_dlc.ncs*
>This file now adds all of the Shale DLC items even the crystals of Shale as well, but only the most powerful class/grade of course. Also adds gifts for Shale, gems, Cadash Stompers, Cheeseknife, Dead Thaig Shanker, Harvest Festival Ring, Helm of Honnleath, directly into the player's inventory in awakening.(or origins)
aug/17/2011
*Added Ver 1.01 file of SHALE_DLC.ncs to optional files*
>This file now adds all of the Shale dlc items, those included in the file descriptions, everything is included with this file, fixed 9 items that wasnt included in the first file, all items now spawn directly into the player's inventory in awakening.(or origins)
Future Plans:
posted aug/12/2011
*Will Add a ncs file that will send all of the special accessories directly into the players inventory in awakening (those from dlc, dalish promise ring, band of fire, etc)*
*Will Add a ncs file that will send Sorrows of Arlathan, Reaper's cudgel, Blightblood, directly into a player's inventory*
Check *Will Add a ncs file that sends all unique items from Shale's DLC directly into the player's inventory, items include, Cadash Stompers, Shale's Crystals, Fork (dont remember exact name), Dead Thaig Shanker, etc*
posted aug/15/2011
*Will Add a ncs file that sends all uique items from Return To Ostagar DLC directly into the player's inventory*
*Will Add a UTI file that fixes the graphical errors of Reaper's cudgel, personally, I think it looks like metal icecream cone, in fact, it doesnt reflect the spiked mace shown on the icon at all. This fix will be out soon*
PLZ SUPPORTZ RATE AND ENJOY THESE FILES!
****IMPORTANT NOTICE****
>After further testing, tweaking, this .xml method is best only if you have installed microsoft xml notepad, since damodder/modmanager/updater only updates the OFFICIAL dlc items on your xml, if you downloaded my xml, you should either (A)scan addins folder with scanner if you have one, its also known as addins generator(B)Install something on modmanager/modder/updater and it will automatically update the official ones
>Thing is, it wont update the custom ones, so here's how to fix that problem, if you have a xml notepad you can edit your original xml file, and just copy all the headings related to your custom mods, and paste it into the one you have downloaded, after combining the 2, your new xml should work perfecto.
<>You can also follow my guide on how to add all dlc items into awakening with notepad with custom method on the bottom of this description page<>
LoL the WALL of TEXT is Crushing me !
>Usage/Recommendations : I strongly recommend getting the xml notepad, its a very neat thing to edit xml files.
Word of advice, you should have a xml notepad from microsoft in case things go wrong because idk if it works with additional mods, so therefore, Scan all your installed mods once more after replacing the original xml (will be explained later)
>Requirements : nothing LoL (well dlc, and dragon age)
Why I uploaded this small feat :
Cuz... Due to the fact that most of the mods out there didnt work for me cuz I have Collector's Edition and lots of the other stuff out there are seriously too much junk to put into my override folder so I fixed this issue with another way instead.
For ANYONE WONDERING, This MOD IS 100% compatible With ANY GAME VERSIONS (This file works even on steam, Location is 'My documents/bioware/dragon age/settings')
EDIT : THIS WORKS EVEN FOR STEAM USERS COLLECTORS EDITION (Its been tested on my friend's place)
HOW TO USE THIS TINY FILE :
Follow the steps they are foolproof and you should get all the official dlc items into awakening and origins with zero conflicts
Step :
1. Open up your Documents/bioware/dragon age/settings
2. Extract the 'Addins.xml' from RAR to an empty folder on desktop
(say name the folder 'dlc awaken + origin')
(Its strongly recommended that you always make a backup of your files)
3. Save your current Addins.xml from your settings folder in a seperate file, then replace that empty slot with the new one from the zip folder , the one you just downloaded(copy perferably)
4. If you have a damodder, or modmanager, you can either choose to (A) Install a new item mod (any small mods will do) and your addins list will automatically update and compile. Once its compiled and updated you can remove that small mod and your new addins should work perfectly.
(B) Download an addin decrypter scanner thingy... idk where but they are suppose to scann all the mods in your addins folder and update your addins.xml to your liking.
Finally : If you have followed all the steps above your new game in awakening should be running smooth as fly with all the goodies from origins, no more stupid disappearance of dlc items once you load your game into awakening either, should all be fixed in this tiny file.
If there is any problems contact me, leave a comment, rate n stuff, if I messed up this addins.xml Please let me know
The XML Notepad was what I used to fix this issue, and it IS HIGHLY Recommended by ... *Silence* ME!!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In addition :
This file also FEATURE Additional Optional STUFF
IN OPTIONAL DOWNLOADS:
the file named 'WARDENS KEEP' will include a small file that you can throw it into your override folder, whenever you need warden's keep dlc items, just type 'runscript wardens_keep' in game and tada you will get the additional black warden shield (you know the ones the Undead wear!!!?! the ones in soldier's peak) And ALL the Warden's keep dlc items (about 60-80 items, I lost count scripting LoL) although they have really crappy stats ,if you have winter forge you can always upgrade em though.
FAQ: What does this ncs file include?
Well, some significant items being the warden commander set with tower shield, warden kite (black version), all Warden Keep dlc items Mage Staff now included in the ver 1.1 file.
Here's a more easier to comprehend list
>Warden's Scout Set
>Warden's Light Set
>Warden's Medium Set
>Warden's Heavy Set
>Warden's Massive Set
>Warden's Commander Set
>Warden Tower Shield, Kite Shield, Targe Shield
>Warden's Weapons dont remember names
>Avernus Robes
>Warden's Antique Crossbow
>Asturian's Might
>Winter's Breath Warden's Keep DLC Special
That's roughly the list of items mentioned above
Again, the new file V1.1 will includes the winter's breath staff, enjoy.
IN OPTIONAL DOWNLOADS:
the file named 'SHALE DLC' will include a small file that you can throw it into your override folder, whenever you need Shale dlc items, just type 'runscript shale_dlc' in game.
FAQ: What does this ncs file include?
Well, some significant items being the Shale Crystals and daggers like Cheeseknife, Harvest Festival Ring, gifts, all Shale dlc items included in the file.
Here's a more easier to comprehend list
List needs updating... pending
For those interested in the internals...
Look, lets put it this way, if you know how to edit xml files, you dont need this lil fix, its truely noob and mediocre.
If you have a xml notepad you can fix your own game up within 20 mins without this file.
Here is how, open up a backup of your Addins.xml file :
1. Find the heading -
2. If you find those folders using xml notepad, just duplicate every single ORIGINAL DLC ADDINS.
* ^ Duplicating only apply to the , you only right click 'Item' to dupe it, not anywhere else*
3. Under 'ExtendedModuleUID' Change the Module name from 'single player' to -> 'DAO_PRC_EP_1', and keep doing that until you're done or decide to quit due to boredom.
*VERY IMPORTANT* ^ Make sure you duplicate the module, and not directly replacing the UID, cuz single player + awakening is 2 UID(s), I hope that makes sense
4. Eitherway, at this point run your game and all your features of origin should be in awakening as well, though, things like, staves from that chest at ostagar, the one you get from soldier's keep, shale's crystals wont appear unless you add them via ncs script or something. Enjoy the Files.
ENJOY N HF with DAO + AWAKENING
If you have any questions regarding how to use xml notepad, tell me under comments and i'll try to answer them as best as I can
Intro :
this file is a simple file that gives you a xml file (that I currently use myself) for dragon age origins/awakening
UPDATES:
aug/12/2011
*Added Ver 1.01 file of WARDENS_KEEP.ncs to optional files*
>This file now adds all of the wardens keep items even the special Winters Breath and Asturians might, Antique Crossbow directly into the player's inventory in awakening.(or origins)
aug/15/2011
*Added a file of Shale dlc to optional files, ncs/nss package, shale_dlc.ncs*
>This file now adds all of the Shale DLC items even the crystals of Shale as well, but only the most powerful class/grade of course. Also adds gifts for Shale, gems, Cadash Stompers, Cheeseknife, Dead Thaig Shanker, Harvest Festival Ring, Helm of Honnleath, directly into the player's inventory in awakening.(or origins)
aug/17/2011
*Added Ver 1.01 file of SHALE_DLC.ncs to optional files*
>This file now adds all of the Shale dlc items, those included in the file descriptions, everything is included with this file, fixed 9 items that wasnt included in the first file, all items now spawn directly into the player's inventory in awakening.(or origins)
Future Plans:
posted aug/12/2011
*Will Add a ncs file that will send all of the special accessories directly into the players inventory in awakening (those from dlc, dalish promise ring, band of fire, etc)*
*Will Add a ncs file that will send Sorrows of Arlathan, Reaper's cudgel, Blightblood, directly into a player's inventory*
Check *Will Add a ncs file that sends all unique items from Shale's DLC directly into the player's inventory, items include, Cadash Stompers, Shale's Crystals, Fork (dont remember exact name), Dead Thaig Shanker, etc*
posted aug/15/2011
*Will Add a ncs file that sends all uique items from Return To Ostagar DLC directly into the player's inventory*
*Will Add a UTI file that fixes the graphical errors of Reaper's cudgel, personally, I think it looks like metal icecream cone, in fact, it doesnt reflect the spiked mace shown on the icon at all. This fix will be out soon*
PLZ SUPPORTZ RATE AND ENJOY THESE FILES!
****IMPORTANT NOTICE****
>After further testing, tweaking, this .xml method is best only if you have installed microsoft xml notepad, since damodder/modmanager/updater only updates the OFFICIAL dlc items on your xml, if you downloaded my xml, you should either (A)scan addins folder with scanner if you have one, its also known as addins generator(B)Install something on modmanager/modder/updater and it will automatically update the official ones
>Thing is, it wont update the custom ones, so here's how to fix that problem, if you have a xml notepad you can edit your original xml file, and just copy all the headings related to your custom mods, and paste it into the one you have downloaded, after combining the 2, your new xml should work perfecto.
<>You can also follow my guide on how to add all dlc items into awakening with notepad with custom method on the bottom of this description page<>
LoL the WALL of TEXT is Crushing me !
>Usage/Recommendations : I strongly recommend getting the xml notepad, its a very neat thing to edit xml files.
Word of advice, you should have a xml notepad from microsoft in case things go wrong because idk if it works with additional mods, so therefore, Scan all your installed mods once more after replacing the original xml (will be explained later)
>Requirements : nothing LoL (well dlc, and dragon age)
Why I uploaded this small feat :
Cuz... Due to the fact that most of the mods out there didnt work for me cuz I have Collector's Edition and lots of the other stuff out there are seriously too much junk to put into my override folder so I fixed this issue with another way instead.
For ANYONE WONDERING, This MOD IS 100% compatible With ANY GAME VERSIONS (This file works even on steam, Location is 'My documents/bioware/dragon age/settings')
EDIT : THIS WORKS EVEN FOR STEAM USERS COLLECTORS EDITION (Its been tested on my friend's place)
HOW TO USE THIS TINY FILE :
Follow the steps they are foolproof and you should get all the official dlc items into awakening and origins with zero conflicts
Step :
1. Open up your Documents/bioware/dragon age/settings
2. Extract the 'Addins.xml' from RAR to an empty folder on desktop
(say name the folder 'dlc awaken + origin')
(Its strongly recommended that you always make a backup of your files)
3. Save your current Addins.xml from your settings folder in a seperate file, then replace that empty slot with the new one from the zip folder , the one you just downloaded(copy perferably)
4. If you have a damodder, or modmanager, you can either choose to (A) Install a new item mod (any small mods will do) and your addins list will automatically update and compile. Once its compiled and updated you can remove that small mod and your new addins should work perfectly.
(B) Download an addin decrypter scanner thingy... idk where but they are suppose to scann all the mods in your addins folder and update your addins.xml to your liking.
Finally : If you have followed all the steps above your new game in awakening should be running smooth as fly with all the goodies from origins, no more stupid disappearance of dlc items once you load your game into awakening either, should all be fixed in this tiny file.
If there is any problems contact me, leave a comment, rate n stuff, if I messed up this addins.xml Please let me know
The XML Notepad was what I used to fix this issue, and it IS HIGHLY Recommended by ... *Silence* ME!!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In addition :
This file also FEATURE Additional Optional STUFF
IN OPTIONAL DOWNLOADS:
the file named 'WARDENS KEEP' will include a small file that you can throw it into your override folder, whenever you need warden's keep dlc items, just type 'runscript wardens_keep' in game and tada you will get the additional black warden shield (you know the ones the Undead wear!!!?! the ones in soldier's peak) And ALL the Warden's keep dlc items (about 60-80 items, I lost count scripting LoL) although they have really crappy stats ,if you have winter forge you can always upgrade em though.
FAQ: What does this ncs file include?
Well, some significant items being the warden commander set with tower shield, warden kite (black version), all Warden Keep dlc items Mage Staff now included in the ver 1.1 file.
Here's a more easier to comprehend list
>Warden's Scout Set
>Warden's Light Set
>Warden's Medium Set
>Warden's Heavy Set
>Warden's Massive Set
>Warden's Commander Set
>Warden Tower Shield, Kite Shield, Targe Shield
>Warden's Weapons dont remember names
>Avernus Robes
>Warden's Antique Crossbow
>Asturian's Might
>Winter's Breath Warden's Keep DLC Special
That's roughly the list of items mentioned above
Again, the new file V1.1 will includes the winter's breath staff, enjoy.
IN OPTIONAL DOWNLOADS:
the file named 'SHALE DLC' will include a small file that you can throw it into your override folder, whenever you need Shale dlc items, just type 'runscript shale_dlc' in game.
FAQ: What does this ncs file include?
Well, some significant items being the Shale Crystals and daggers like Cheeseknife, Harvest Festival Ring, gifts, all Shale dlc items included in the file.
Here's a more easier to comprehend list
List needs updating... pending
For those interested in the internals...
Look, lets put it this way, if you know how to edit xml files, you dont need this lil fix, its truely noob and mediocre.
If you have a xml notepad you can fix your own game up within 20 mins without this file.
Here is how, open up a backup of your Addins.xml file :
1. Find the heading -
2. If you find those folders using xml notepad, just duplicate every single ORIGINAL DLC ADDINS.
* ^ Duplicating only apply to the , you only right click 'Item' to dupe it, not anywhere else*
3. Under 'ExtendedModuleUID' Change the Module name from 'single player' to -> 'DAO_PRC_EP_1', and keep doing that until you're done or decide to quit due to boredom.
*VERY IMPORTANT* ^ Make sure you duplicate the module, and not directly replacing the UID, cuz single player + awakening is 2 UID(s), I hope that makes sense
4. Eitherway, at this point run your game and all your features of origin should be in awakening as well, though, things like, staves from that chest at ostagar, the one you get from soldier's keep, shale's crystals wont appear unless you add them via ncs script or something. Enjoy the Files.
ENJOY N HF with DAO + AWAKENING
If you have any questions regarding how to use xml notepad, tell me under comments and i'll try to answer them as best as I can
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